Anyone have a strategy to beat SR-1 as it spawns 3 of these guys who flashbang the whole screen and deal damage and also 3 of the powerful mage, also playing the level itself gives me a headache because of all the flashes its really annoying ):
Is it intentional in W3-12 for the game to abruptly spawn a wave of over 40 enemies, containing every marine and necromancer, immediately after 2 catapults?
This seems to happen consistently and is followed up by other huge dump of enemies. There's been other levels where this happens but not anywhere near this extent and it seems like a big jump in difficulty from anything else.
I was pretty much stuck there until the recent patches nerfed some enemy units. Waiting out the first big wave with almost full resources and using the suck skill to get rid of them quickly worked for me in the end. After that play as normal and focus the cannons.
Since getting version 1.3.11, I've been crashing anytime I destroy a pile of sandbags, but only when I've got a unit out. This happens on any level I try to replicate it on.
Apologies for reporting this issue, as I know it was addressed in a previous update. However, with the latest update, it seems that the sandbags in World 3-11 and 3-12 [haven't checked the others but most likely going to have the same issue] are now crashing the game again when there's two bags left.
Also, amazing game and got to admit i enjoy the banter between the characters before and after successful victory.
I fixed a bug which MIGHT be the problem in 1.3.14. Not really sure, but the Shadow Elemental had a strange bug that affects the allies' HP. I'm suspecting this to be the reason, soooooo maybe try the .14 version?
Something I'd love, now that I got it to work, is a way to interact with/be vored by your various units and vibe in their bellies, talking and gaining some kind of affection/affinity with them. Or maybe a spin off game or games with all the monsters from the game as characters who can vore you.
########################################## ########################################## ######## ERROR in action number 1 of Step Event0 for object obj_enemy_root: Variable <unknown_object>.gravspeed(100420, -2147483648) not set before reading it. at gml_Object_obj_enemy_root_Step_0 #####并##########并#并#共##########并#并#共######
i love the game yet i might have a problem with small glitch like the human army that are not getting hit or swallowed and somehow i cant touch the human to be swallowed by the unit is there any solution to that
This game Is great I've been playing it for the past 6 hours and still have more to go. The game is massive! There is one thing I'd like to see though a tab that shows what characters you have unlocked and how many more to go. Including the main story characters as well I'd like to see a tab mainly showing names and giving them a description. I'd say out of most Vore games this is game of the year for me :3
This game is actually quite fun. I couldn't help but notice that many of the units have a listed owner. Is it possible to commission characters for this game? If so, for how much?
catapults and paladins, the hammer guys, pretty much oneshot most units. there are a few units that need some adjustments. I get absolutely destroyed on 3-12. Like no chance at all at winning it.
I had only been able to play it on Android, so this was my first time playing it... It's fun, and there's a lot of content, including Vore, so I thought it was a very well-made game. Also, I got carried away and played it at level 10, and I thought the enemies' toughness didn't change even if I changed the difficulty level after that, but what are the stats that change depending on the difficulty level?
I loved the game for its originality and how fun it is. It needs to be polished for some errors, but apart from that the game runs very well. I would have liked to see different types of vore since almost all of them are the same. I would like to see future updates in the future.
CV is underrated, the Nomad and Journal Monstruae community would love it if you added some CV monster girls, a good one would prob be a slime girl or maybe a reference to Journal Monstruae with the Lumber goo girl
I updated from 1.3.5 to 1.3.9 and I noticed the summons grabbing enemies seem to be bugged. The enemies get grabbed and eaten but a duplicate is left in their place. It doesn't actually make the enemy disappear. Apparently it also happens on 1.3.8 from a friend.
this feels unintentional but the alraune can eat enemies that the player has grabbed and enemies that are in the air (such as zombies that have been tossed up SPECIFICALLY SO THEY WOULDN'T BE EATEN)
I have to be doing wrong. I keep beating world 1-1, click through the dialogue (or not if I turned off story), and then nothing else happens. No other world shows up. Is there something else I'm meant to do before another stage shows up?
This game is absolutely amazing and I enjoyed playing it so much. However, one the second level of the largest island (forgot the level name, possibly W3-2, or just the second level that has sandbags) for some unknown reason the game just crashed and gave me an error code identical to the comment below me by MrDezert. Now the game doesn't want to open again and I cannot play it.
I fixed the crashing bug in 1.3.7, but the game not opening again? Weird.
Nobody told me about this issue before, and I have no idea about what causes the problem, as everyone were able to reopen the game after crashing, weird.
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Anyone have a strategy to beat SR-1 as it spawns 3 of these guys who flashbang the whole screen and deal damage and also 3 of the powerful mage, also playing the level itself gives me a headache because of all the flashes its really annoying ):
Is it intentional in W3-12 for the game to abruptly spawn a wave of over 40 enemies, containing every marine and necromancer, immediately after 2 catapults?
This seems to happen consistently and is followed up by other huge dump of enemies. There's been other levels where this happens but not anywhere near this extent and it seems like a big jump in difficulty from anything else.
I was pretty much stuck there until the recent patches nerfed some enemy units.
Waiting out the first big wave with almost full resources and using the suck skill to get rid of them quickly worked for me in the end. After that play as normal and focus the cannons.
Hughoftheskies, is it possible to commission you to add additional units to this game? If so, for how much?
Since getting version 1.3.11, I've been crashing anytime I destroy a pile of sandbags, but only when I've got a unit out. This happens on any level I try to replicate it on.
Here's the error message:
############################################################################################
ERROR in action number 1
of Other Event: <unknown> for object obj_enemy_root:
Unable to find instance for object index 100099
at gml_Script_scr_enemy_findtarget
############################################################################################
gml_Script_scr_enemy_findtarget (line -1)
gml_Object_obj_enemy_root_Other_59
gml_Object_obj_enemy_root_Step_0 (line -1)
I fixed it in 1.3.13, It seems that it happened because of a bug fix
Stupid program, fixing one bug causing another
You're doing good. I'm glad you are keeping on top of squashing these bugs.
Apologies for reporting this issue, as I know it was addressed in a previous update. However, with the latest update, it seems that the sandbags in World 3-11 and 3-12 [haven't checked the others but most likely going to have the same issue] are now crashing the game again when there's two bags left.
Also, amazing game and got to admit i enjoy the banter between the characters before and after successful victory.
Fixed it
That's what I meant.
I fixed a bug which MIGHT be the problem in 1.3.14. Not really sure, but the Shadow Elemental had a strange bug that affects the allies' HP. I'm suspecting this to be the reason, soooooo maybe try the .14 version?
Excellent game
Maybe some growth content? pls
i got this at stage 3-5
############################################################################################
ERROR in action number 1
of Other Event: <unknown> for object obj_ally_root:
Unable to find instance for object index 103608
at gml_Object_obj_ally_root_Other_59
############################################################################################
gml_Object_obj_ally_root_Other_59 (line -1)
gml_Object_obj_ally_root_Step_0 (line -1)
Does it still happen in the latest version
a lot of the melee units walk off screen and don't fight anything since they only ever walk in one direction
Intentional
awesome vore game pretty easy though
Something I'd love, now that I got it to work, is a way to interact with/be vored by your various units and vibe in their bellies, talking and gaining some kind of affection/affinity with them. Or maybe a spin off game or games with all the monsters from the game as characters who can vore you.
can we have cock vore pls?
I found a bug world 3 level 10
76
########################################## ########################################## ######## ERROR in action number 1 of Step Event0 for object obj_enemy_root: Variable <unknown_object>.gravspeed(100420, -2147483648) not set before reading it. at gml_Object_obj_enemy_root_Step_0 #####并##########并#并#共##########并#并#共######
45 12 80 12 30 11 6 L10 3 10 10 L12 54 12 50 11
Under which circumstances did this error occur?
Disabled all my firewalls and chrome still refuses to let me download it. "Virus Detected" please help! tried on IE as well.
How do you level up Solphie?
If you upgrade your barracks, Sophie gets extra defense. Beyond that, I haven't gotten far enough to find out more lol
nevermind, figured it out. feed extra troops to her
Wait, how do you feed her troops lol
unlock menu which is after beating the heroine
For some reason the game is considered a virus if I try to download it. For windows.
i love the game yet i might have a problem with small glitch like the human army that are not getting hit or swallowed and somehow i cant touch the human to be swallowed by the unit is there any solution to that
This game Is great I've been playing it for the past 6 hours and still have more to go. The game is massive!
There is one thing I'd like to see though a tab that shows what characters you have unlocked and how many more to go.
Including the main story characters as well I'd like to see a tab mainly showing names and giving them a description.
I'd say out of most Vore games this is game of the year for me :3
This game is actually quite fun. I couldn't help but notice that many of the units have a listed owner. Is it possible to commission characters for this game? If so, for how much?
I don't know what happened, but all my units died instantly and simultaneously. It was like Thanos snapped his glove. Is this a bug or something? W3-8
catapults and paladins, the hammer guys, pretty much oneshot most units. there are a few units that need some adjustments. I get absolutely destroyed on 3-12. Like no chance at all at winning it.
Found a bug on "World SR-1" it seems when those, Flashbang-y heroes arrive on the beach, and then kill Goblin Mages, it crashes the game.
Hm, I think I get the reason. Tried fixing it in 1.3.11. Hope it works. >:T
The APK downloads the 1.3.7 instead of the 1.3.10
this classic, I love that you’ve brought it back, and now native to PC! Thanks so much for this~♡
I had only been able to play it on Android, so this was my first time playing it... It's fun, and there's a lot of content, including Vore, so I thought it was a very well-made game. Also, I got carried away and played it at level 10, and I thought the enemies' toughness didn't change even if I changed the difficulty level after that, but what are the stats that change depending on the difficulty level?
Each difficulty level increases enemies'
HP & Attack by 5%
Defense by 4%
Amount of money by 1%
Item drop rate by 10%
I loved the game for its originality and how fun it is. It needs to be polished for some errors, but apart from that the game runs very well. I would have liked to see different types of vore since almost all of them are the same. I would like to see future updates in the future.
Thaaaaaat's mainly because I'm an oral vore person, not really interested in others
Oh, do you have recommentdations about those different types of vore then?
I'm always short of ideas
CV is underrated, the Nomad and Journal Monstruae community would love it if you added some CV monster girls, a good one would prob be a slime girl or maybe a reference to Journal Monstruae with the Lumber goo girl
How about UB?
I updated from 1.3.5 to 1.3.9 and I noticed the summons grabbing enemies seem to be bugged. The enemies get grabbed and eaten but a duplicate is left in their place. It doesn't actually make the enemy disappear. Apparently it also happens on 1.3.8 from a friend.
Oh damn! I guess a code I added to fix the bug actually caused another one
I fixed it in 1.3.10, thank you for the report
this feels unintentional but the alraune can eat enemies that the player has grabbed and enemies that are in the air (such as zombies that have been tossed up SPECIFICALLY SO THEY WOULDN'T BE EATEN)
I have to be doing wrong. I keep beating world 1-1, click through the dialogue (or not if I turned off story), and then nothing else happens. No other world shows up. Is there something else I'm meant to do before another stage shows up?
This game is absolutely amazing and I enjoyed playing it so much. However, one the second level of the largest island (forgot the level name, possibly W3-2, or just the second level that has sandbags) for some unknown reason the game just crashed and gave me an error code identical to the comment below me by MrDezert. Now the game doesn't want to open again and I cannot play it.
I fixed the crashing bug in 1.3.7, but the game not opening again? Weird.
Nobody told me about this issue before, and I have no idea about what causes the problem, as everyone were able to reopen the game after crashing, weird.
When I tried downloading it, my computer cancelled the download saying it detected a virus in the zip file.
___
##
ERROR in action number 1
of Step Event0 for object obj_enemy_root:
Unable to find instance for object index 130084
at gml_Object_obj_enemy_root_Step_0
##
gml_Object_obj_enemy_root_Step_0 (line -1)
Alright, that bug was occuring when your ally gives a final blow to the sandbag.
It'll trouble you no more in the 1.3.7 version
level W3-1
___
##
ERROR in action number 1
of Other Event: <unknown> for object obj_ally_root:
Unable to find instance for object index 121597
at gml_Object_obj_ally_root_Other_59
##
gml_Object_obj_ally_root_Other_59 (line -1)
gml_Object_obj_ally_root_Step_0 (line -1)
Could you add a clearer description of abilities in the tooltips?
I am unable to play levels 3-4,Is this a bug?
Yep, I fixed it
If I have a Lenovo Chromebook which one do I download?
Yes I love this game! Glad to see it back🥰
Alraune 160 cost, was able to put a third one in although there was no way to do so. And not just at 160, but at 40. After that, you go negative.
niiiiiiiiiice😋