
World Eater - Vorish Castle Defense
A downloadable game for Windows and Android
Click your enemies,Lift them up,
Let them melt inside stomachs!
The updated version of 'World Eater', the Vorish Defense game I developed 2 years ago.
New elements from the update :
1.3.5 :
2 New characters : Snake lady & Alraune
Chapther 3 unlocked! 12 more battles to enjoy.
And various convenience patches
- Supports PC now.
- Allies are bulkier.
- Solphie can bonk enemies that gets hear her.
- The game runs on 60 frames/sec
- There's a basic guide now.
- You can now give up in battles.
1.3.6 - 1.3.8 :
Fixed some bugs.
- You don't have to turn off the story in W3-4 to W3-8 now.
- The sandbags will no longer crash the game when an ally predator destroys it.
- Nerfed Alraune's DP cost (10 -> 20), for being too spammable.
1.3.9 :
- Better SORT button. It will actually sort your units by their species.
1.3.10 :
- Allied predators now properly eliminate enemies instead of duplicating them.
1.3.11:
- Alraune will be less likely to target the the enemies that are midair.
- Sensei, Paladin, and Canoneers have less attack now.
- Fixed a few crashing bugs.
1.3.14
- Fixed the sandbag crashing issue.
- Cannoneers have less health now.
- Shadow elemental no longer decreases units' HP.
1.3.15
- Titana the cow properly recovers HP now.
1.3.16
- New character, Mooru the Mushroom updated
1.4.0
3 More predators, and a few more maps.
1.4.1
Kirn the fox no longer levels up infinitely.
1.4.3
3 more allies, with addditional stages to challenge.
- Shoho the Scientist : Doesn't move, but will buff allies with potions.
- Seir the djinn : Backline ally, will generate random items when fed.
- Choming the mint dragon : Can be eaten by other allies, and increase their bulk by doing so.
- Catapults, cannons, and plague doctors will no longer attack as soon as they spawn, so they will be totally reactable.
- Some close range combat units are able to turn around now.
1.4.4.
Fixed mummy/choming/Iblis related crashing bugs.
1.4.5
Choming will no longer crash the game when she's selected to be eaten by Solphie for her EXP
1.4.6
Shoho will now be shown properly in dialogues.
1.4.7
Ninjas will no longer freeze the game.
1.4.8
I've fixed the "Unable to find instance for object index at gml_Script_scr_ally_findtarget " crashing bug.
1.5.2
New character : Mocha the island giant. Can attack and devour 2 enemies at once.
Quite a few new enemies
Added QoL features such as
- Summon x10, x100, x Til your barracks are full
- Simpler item drop
- You can use 20 ally slots if you unlock W5
- Better sorting algorithm
- Bigger hurtboxes for the enemies, it's now much easier to click
The main story FINALLY gets the ending. (Last stage : W6-5) It was a long way here..
1.5.3
Nerfed some enemies and fixed some bugs
Removed the particle effect on summoning so pressing MAX doesn't make the game crash.
1.5.4
Iblis bug fixed
Bombarder bug fixed
1.5.5
The 'Movable' bug that made the slime girl unusable was fixed
Normalized the summoning cost, sorry, the cost was kinda stupid
1.5.6
Seir will no longer cause the
"Draw Event for object obj_enemy_item_:
DoDiv :2: Malformed variable"
Error.
1.5.7
Better Sort mechanics.
The 10x / 100x summon has been fixed. It will work fine now.
1.5.9
Final boss has less ATK and DEF, instead she gains more HP, so it's much easier to fight foot on foot with her.
1.5.10
Better UI, I think (Bigger numbers for Solphie's health and DP)
Giant's Earthquake, Harpy's Magic missile bug has been fixed
Giant has bigger stomach now, has to eat more to gain access to the earthquake attk
Got rid of MAX summon cuz it's too buggy
You can now wheel up/down in the barracks
You can see the ending cutscene again if you finish 6-5 again with the story on.
1.5.13
- Now you can hold the button to properly change the level of summons.
- Overly upgrading the attack speed will no longer break the game.
- Level 255 units will no longer be stacked.
- Fixed the giant's belly drop bug.
1.5.15
Li Li will attack properly with max attack speed now
Updated | 1 day ago |
Status | Released |
Platforms | Windows, Android |
Rating | Rated 4.6 out of 5 stars (98 total ratings) |
Author | HughoftheSkies |
Genre | Strategy |
Tags | 2D, Adult, GameMaker, Tower Defense, vore |
Download
Click download now to get access to the following files:
Development log
- 1.5.2 update - Mainstory ending48 days ago
- 1.4.3 update!97 days ago
- V1.4.0 update - 3 new predators available!Jan 30, 2025
- 1.3.16 - Meet Mooru the mushroom!Jan 01, 2025
Comments
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idk if it's just me but it seems like I can't hold the button to change the level of summons. I also cannot check what skill description on each character, either trying just to tap it or tap hold the skill picture (I'm playing 1.5.15 android version)
I have the Same Problem with 1.5.15 PC Version.
1.5.13
“Li Li” does not attack at all after jump attack.
(In the data without enhanced attack speed, “Li Li” continued to attack after jumping)
I checked all fellow characters, so no more bugs.
多分probably아마
Fixed it
Thanks!
これからこのゲームを限界まで遊ぶ皆様への注意喚起
A reminder to everyone who will be playing this game to the limit.
앞으로 이 게임을 한계까지 플레이하는 여러분께 드리는 주의 사항입니다.
攻撃速度を強化しすぎると一部のキャラクターが攻撃しなくなる
例 ソルフィー ショホ(フラスコ投げる人)
Over-enhancing attack speed causes some characters to stop attacking.
Example: Solphie Shoho
공격 속도를 너무 강화하면 일부 캐릭터가 공격하지 않는다.
예) 솔후(범고래), 쇼호(물약을 던지는 과학자)
召喚できるキャラクターのレベルは255までです
それ以上のレベルのキャラクターを入手しても255まで下がる
The level of characters that can be summoned is up to 255
If you get a character of a higher level, it goes down to 255.
소환할 수 있는 캐릭터의 레벨은 255까지입니다.
그 이상 레벨의 캐릭터를 획득해도 255까지 내려간다.
Fixed, check 1.5.13
Thanks!
I'll check it out after work.
On stage SR-1, I constantly get flashbanged in the latter waves, and Sophie's HP gets depleted very fast. I suppose it's a bug.
How do switch between unit sections. Like if I have a unit that I have in one column and I want to use another unit in a different column, what key would I have to press?
You gain access to it in lategame
Can Sophie become bigger or fatter or thicker or something?
Will there be more language options?
No, no
I am playing on last version and I can't complete final level (6-5) because Dorothy's hp can be so long that even its line wider than the screen, even though I use only Macha to not let Dorothy swallow them, but still no use, and it's on 0 difficulty
What do i need to do?
Don't use Giant,it has a bug for it's earthquake
1stly- i cimpleted this game by using macha ad tank and a lot of lilith as some sort of dps and knock back to stop Dorothy's swallow and wind blade, 2ndly - I know about it, she can't eat units while attacking dorothy, expect for choming the mint dragon
is there a way to sell or get rid of units?
You need to unlock menu to Sophie's stomach, there you can change from to stomach to beach where you feed her with units to level up her
I just wanted to put this here in case it was applicable to anyone. From what I can tell this game runs perfectly with proton (specifically I used GE. I don't know if it makes a difference but just wanted to put it here). It seems to run just as well as it does on Windows.
Really liked it!
Do you have a patreon?
Honestly after managing to get to the final boss and win.. I feel the only thing missing is a defeat cutscene is all for the final boss.
Legit would be nice addition to see the monster leaders and such all in the empress instead :D
REE
Are you going to add more content to this game or maybe make a sequel.
If someone commissions me for them
Is there a way to delete units in your barrack?
Thank you. I understand why I didn't have it: I had done only the first world and then I went on the stages south and East. I suppose they were bonus stages. Thus I didn't unlock the menu.
Anyway, really great game. I had a lot of fun. Even as a game it's a very solid RTS/Defense game. I had a lot of fun and spent several hours playing.
Some points of improvements (I play on PC, so sorry if some things are only problems with the PC version):
1) An exit button. As of now, except using Alt+F4, I can't exit the game in fullscreen
2) Iblis should still send target to Sophie even if there are pred on the backline. As of now, as soon as you have a single rearline pred, she will never send to Sophie. Maybe code that if all rearline preds have 75% or more fullness she will send to Sophie instead. (I think 75% is enough because it means minimum 75%. So if a rearline is at 74%, it will still get a prey and will probably max out) (I saw this was already reported)
3) In the menu, when I am in the chest and click on items, I see the level increasing on the bottom left. No item are consumed or anything. Is it a bug?
4) A gallery (maybe it's already in the game but I am not far enough. Sorry) where you can see your different units eat different enemies. It would be especially useful since some animation are specific to some enemies (For example the harpy eating the bard)
5) Challenge missions: Missions where your units, units levels, Sophie levels, barrack levels, ... are fixed from the start. So only through using good tactics can you beat them (I overleveled my units and now a lot of the stages are extremely easy. So some challenges like that could be fun)
Except these few points, I seriously can't find other way to improve your game, it's so damn near perfect and I just encountered a few janks and bugs but nothing major (for example, sometimes telekinesis don't seem to work and I can't grab an enemy on the first try. And I mean that it's even on Cho-Ming the seaslug so it's not because the enemy is protected). I wouldn't mind to spend a few dollars to acquire the game, it's better than even some SFW indie games.
1) Yes, use Alt-F4
2) The whole game is about feeding the whale, I want the players to do it with their hands.
3) Unused data. The same thing on other characters unlocks new dialogues tho.
4~5) Maybe, but am too lazy for that.
Thank you for playing
Game isn't working anymore with the new update, I hate my phone
same
Just a lore question, does the human devoured regenerate like the Demon queen said in the beginning or she just lied to ease our "guilt"? 🤔💋
imma be honest i havent played this since the 1.4.0 update 84 days ago but damn youve worked a lot on this game more since then!
from a game dev point of view, nice job
How can I put the game in windowed mode?
Alt + enter
not sure if this is a bug but feeding choming to solfie does not give dp recovery
I am so confused about leveling up cause it says to drag and drop but all it does is swap places
you need the same level characters to level them up ie 2 LV 5s make a 6
okay but there seems to be a menu I can't access, inside Sophie's stomach? also how do I delete units?
Edit: looking down the comments I see a "menu" icon with a maw but it does not show up on my screen where I assume the upgrade materials go
Edit 2: I got pass the boat and own that I am an idiot
a way to speed up time would be nice, or some way to speed up time at the end of a level as im forced to sit and wait for the unit that produces materials to fully empty as i dont want to miss any resources i may miss by completing the mission all together
is there a way to change the volume in th game
you have to go into windows settings to turn the game volume down
can show me i just want hear thesound effect.
its not possible to turn just music off but maybe in the future it could be added
but can you show how to get to the window settings for the game
go to settings with the game running, system, sound then app volume and preferences
should be able to just turn it down from there
love the game i have a few suggestion
suggestion after beating the game what if there was option to costmize a fight with any enemys even bosses
2nd: what if you lose to the final boss she eats' you and it' would be kind be nice to see the majest with a huge belly
3rd if you didn't her something to eat and she your units she can't use no skill
Alright I beat the game, this is so peak! :D 10/10, one of my favorite vore games to date and I cannot wait to take over the other worlds that Demon Lord mentioned!
Iblis stopped feeding Sophie if there is someone to feed in the background, even if they are already full.
Yes.
I want to know why.
outstanding game and i cant wait to see the "other worlds" the demon lord teased about. here's hoping you make a sequel.
still bummed you don't get a smooch from solphiebeen keeping up with the game since it came out and have happily played despite the bugs, love solphie and love mocha the giant.
amazing game 9/10 would get carpel tunnel again. cant wait for your next game idea. be it a sequel to this or otherwise!
this is a fetish game with... GAMEPLAY! holy-moly. I very like it!
hm... will be settings? and... will you increase orca giant girl's maximum belly size? wanna see her bigger
niiiiiiiiiice!
Really great game, have been following since day 1
Honestly this is VERY close to being the best vore game out their, with its only real competitor for the title being GameAdventures
While GameAdventures has a wide variety of characters and scenes I feel it lacks in Gameplay, World eater on the Other hand is very strong in its gameplay yet despite its wide cast of characters we don't really get much interaction with them(outside of Character specific/Campaign Missions) if we received a bit more in the way of Interaction with our Units i think this game could easily be the BEST vore game to ever be made.
No matter what you do I'll continue to follow and support(if i could) you in your works, they are always of quality!
Can you tell me about these "GameAdventures" you're talking about? Can't find them
Its Proper name is Gameverse Adventures, created by a fellow called Dragonimator, isnt on Itch but has its own website, has plenty of characters and really good models, however it does lack in the Gameplay and Scene(newer characters especially) department
More units idea
Well that's all the idea I can get in my head the next idea will be predators. If you like the idea please leave a feedback.
Isn't the rammer like the battle ram from clash royale?
Yeah it is I got inspired by the function but at least is not threatening when is not at full speed
All and all, this was a wonderful game. Having watched it grow and develop over the course of 100+ days. I honestly can't say the game lacks much of anything anymore. Sure, it would be nice if the player got a few more interactions with other characters. Sure, it would be nice if it didn't feel like you're arguably beating your head against a wall. When it comes to almost any boss, after you put the world/enemy lvl past 100.
But those are just personal preferences and mostly a lack of desire to grind my units up to lvl 100 as well.
IF there was absolutely anything left that the game COULD 'use' per se. Is the possibility of a 'shop'. Sitting on 1,000+ of wood/newspapers/material that isn't rare. Just makes me want to get rid of it since I never have enough money to 'use it' anyway. Implementing a shop or just a sell button within the chest that holds all those materials. Could be a nice touch.
A big round of applause and praise to HughoftheSkies! For making this game, sticking around to fix it up and continue to add new things to it! Sincerely, your awesome and the work you put in is incredible!
Thank you for playing the game!
Actually I tested the game in difficulty Lv1, without any upgrades or units over Lv 15.
I made hard modes / items and levelups as a kind of 'extra mode' for people who loves leveling up, so I don't know how broken the hard mode is, nor I have plans to rebalance it. :0
But yeah, adding a feature to get rid of unnecessary items might be an option. Hmm.
Builder turns into meat when eaten
Oh right, that's something I need to fix, that meat is a placeholder
Made an account just for this bug report.

Earthquake on the Giant is extremely bugged, it often leads to the boss somehow overflowing their hp and being unbeatable. (You can test this on the final boss and the Paladin by spamming her and mostly her)
It also leads to a crash against the final boss VERY often, not sure exactly why but it may have something to do with canceling the attack animation.
Here's an easy cheese for it, 4 Kitsunes at front stacking up power ups, Minotaur spam holding her back in the middle while you MAKE SURE to feed her the meat (Don't use Giants, they'll crash your game) and Shohos at the back providing buffs with maybe a Kitsune guard for them, keep some Sho-Mings on your selection pallet in case shit goes wrong. Easy Cheese.
But it won't really help you, last and final bug(?), there is no ending cutscene even at 1.5.9 even though patch notes seem to imply there is one. The level gets marked as complete but nothing happens and the "Story Only" button doesn't update.
Edit: Two more bugs I just remembered.
1. Ninjas can't be fed to upper units manually.
2.If any prey is eaten after a level ends, it shows one more reward. Not sure if you actually recieve it. Ex: The level ends 85/85 eaten, if you feed your units a Cho-ming before picking it up, one more reward will appear. This also works if you keep a boss that spawns them infinitely last.
I fixed the Giant bug in 1.5.10, also added the ending cutscene in there
Except the close-range-Ninja issues though.
Also yeah, buff units are wack.
Any tips for the final boss?
use the giants, they are the only unit that can tank her
but using giants always get error about earthcrush ,using kitsune with enough prey can also tank
either way you need preds that have fully bellies or else the inhale attack insta kills
i'm not getting enough money to summon new units or upgrade barracks after i got the allies level increase upgrade
Yes.