1.4.3 update!


1.4.3

3 more allies, with addditional stages to challenge.


- Shoho the Scientist : Doesn't move, but will buff allies with potions.


- Seir the djinn : Backline ally, will generate random items when fed.


- Choming the mint dragon : Can be eaten by other allies, and increase their bulk by doing so.

Files

castle defense 1.4.3.zip 152 MB
6 days ago
castle defense 1.4.3.apk 165 MB
6 days ago

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Comments

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Please add Russian language

Choming the mint dragon : Can it be eaten by other allies, and increase their bulk by doing so

As I am not an English speaker, even with the translator I do not understand what you mean by increasing their volume. What do you mean by increasing their bulk? Increase their size? Their life pool? Their defense? If it is increasing their size, I think it is not working since I tried it with several characters and it is not working

Separate topic, how do I support this platform by debit card? I tried several times and only PayPal appears.

(1 edit)

Choming increases your units' Defense / Max HP

(2 edits)

1.4.7 - So, I've been crashing on W4-5 when the multiple Ninjas spawn at once (around 90+/130). I played a round with just Clicking (Only Goblin Mages) and managed to pass it. This is after multiple tries with different loadouts thinking it's certain units. I can only assume it has something to do with the fact that no Ally unit will eat the Ninjas, even the backline when trying to feed them a Ninja wont eat them.

Here's one from a round with just Casies

___________________________________________

############################################################################################

ERROR in action number 1

of  Step Event0 for object obj_ally_root:

Unable to find instance for object index 102553

at gml_Script_scr_ally_findtarget

############################################################################################

gml_Script_scr_ally_findtarget (line -1)

gml_Object_obj_ally_root_Step_0


P.S. Minor thing, Choming doesn't have a profile as an enemy(?) unit in the enemy unit preview screen. It would just take the description of what ever other unit was last hovered over.

(+1)

I found out what the problem is, and fixed it in 1.4.8. It was a code that  potentially cause problems when characters turn around. It never did so because the preds were not able to turn around in the previous versions anyway. 

(1 edit)

Every time I hover over the mint dragon, my game crashes
___________________________________________

############################################################################################

ERROR in action number 1

of Create Event for object obj_enemy_root:

Unable to find any instance for object index '61' name 'obj_manager'

at gml_Object_obj_enemy_root_Create_0

############################################################################################

gml_Object_obj_enemy_root_Create_0 (line -1)

gml_Script_instance_create (line -1)

gml_Script_scr_start_20

gml_Object_obj_menu5_Draw_0 (line -1)

Fixed in 1.4.7

(1 edit)

The game seems to crash or freezes whenever there's multiple ninja units on the field.

############################################################################################

ERROR in action number 1

of  Step Event0 for object obj_ally_root:

Unable to find instance for object index 101601

at gml_Script_scr_ally_findtarget

############################################################################################

gml_Script_scr_ally_findtarget (line -1)

gml_Object_obj_ally_root_Step_0

Fixed the ninja issue in 1.4.7, thanks for the report.
The bug message you gave me seems to be a different issue, but it's not giving me enough info to fix it. I wonder what the problem is. :<

Fixed the 2nd problem in 1.4.8.

do you have discord bc the link expire

So, this is the 1.4.4 Win version and I found a new crash. Hovering over a Choming unit in the Solphie Leveling menu instant crashes without loading Choming's profile.

___________________________________________

############################################################################################

ERROR in action number 1

of Create Event for object obj_enemy_root:

Unable to find any instance for object index '61' name 'obj_manager'

at gml_Object_obj_enemy_root_Create_0

############################################################################################

gml_Object_obj_enemy_root_Create_0 (line -1)

gml_Script_instance_create (line -1)

gml_Script_scr_start_20

gml_Object_obj_menu5_Draw_0 (line -1)

Fixed

Found another crash, when a Mummy is fed an Undead unit, it crashes. They can eat regular units just fine though.

___________________________________________

############################################################################################

ERROR in action number 1

of Alarm Event for alarm 2 for object obj_ally_root:

illegal array use

at gml_Script_scr_digest_4

############################################################################################

gml_Script_scr_digest_4 (line -1)

gml_Object_obj_ally_root_Alarm_2 (line -1)

(+1)

Thx for the report, I fixed all 3 of these in 1.4.4

Tried the new Update for Win and got a few crashes. Here's one of them. Other then that, I'm glad units can finally turn around, it really opens back up the use of certain units that got stuck at the edge all the time. Great stuff!

___________________________________________

############################################################################################

ERROR in action number 1

of Other Event: User Defined 4 for object obj_enemy_root:

Variable <unknown_object>.def_p(100285, -2147483648) not set before reading it.

at gml_Object_obj_enemy_root_Other_14

############################################################################################

gml_Object_obj_enemy_root_Other_14 (line -1)

gml_Object_obj_enemy_root_Destroy_0 (line -1)

gml_Object_obj_enemy_root_Alarm_10 (line -1)

After crashing a bit more, it seems to happen when Solphie eats a Choming.

I have encountered this one as well, but also this one is when Iblis uses her fire ability to roast enemy units or meat on the field:

############################################################################################

ERROR in action number 1

of Draw Event for object obj_enemy_root:

Variable <unknown_object>.spritetin(100464, -2147483648) not set before reading it.

at gml_Object_obj_enemy_root_Draw_0

############################################################################################

gml_Object_obj_enemy_root_Draw_0 (line -1)

(+2)

Thx for the report, I fixed all 3 of these in 1.4.4

Just trying to help! Keep up the good work!