1.5.2 update - Mainstory ending


The main story FINALLY gets the ending. (Last stage : W6-5) It was a long way here..

New character : Mocha the island giant. Can attack and devour 2 enemies at once.

Quite a few new enemies Added QoL features such as
 - Summon x10, x100, x Til your barracks are full
 - Simpler item drop
 - You can use 20 ally slots in battle if you unlock W5
 - Better sorting algorithm
 - Bigger hurtboxes for the enemies, it's now much easier to clic

Files

castle defense 1.5.2.zip 231 MB
39 days ago
castle defense 1.5.2.apk 245 MB
39 days ago

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Comments

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1.5.2

Clicking 'MAX' is an instant crash.

(+1)

1.5.3 - Iblis crashes the game when trying to feed a unit/Solphie.

___________________________________________

############################################################################################

ERROR in action number 1

of Draw Event for object obj_enemy_root:

Variable <unknown_object>.hunger(100515, -2147483648) not set before reading it.

at gml_Object_obj_enemy_root_Draw_0

############################################################################################

gml_Object_obj_enemy_root_Draw_0 (line -1)

(1 edit)

1.5.3 - Pulling 10x and 100x only pulls one unit for 200 points (tried with over 20000 points) and pressing the MAX blasts what sounds like a lot of the pull effects stacked and then causes the game to be unresponsive, needing to be force closed.

1.5.3 - When an Arcane Signaler (Airstrike enemy) Spawns during a wave, the game crashes. 

___________________________________________

############################################################################################

ERROR in action number 1

of Create Event for object obj_enemy_root:

Variable <unknown_object>.obj_enemy_attack_cannonball_bombard(100480, -2147483648) not set before reading it.

at gml_Script_scr_start_e17

############################################################################################

gml_Script_scr_start_e17 (line -1)

gml_Object_obj_enemy_root_Create_0 (line -1)

gml_Script_instance_create (line -1)

gml_Script_scr_wavemanager_output

gml_Object_obj_manager_Step_0

 

1.5.3 - Hovering over the Airstrike/bombardment enemy during stage select cashes a crash.

___________________________________________

############################################################################################

ERROR in action number 1

of Draw Event for object obj_menu:

Variable <unknown_object>.obj_enemy_attack_cannonball_bombard(100480, -2147483648) not set before reading it.

at gml_Script_scr_start_e17

############################################################################################

gml_Script_scr_start_e17 (line -1)

gml_Object_obj_menu_Draw_0 (line -1)