1.5.2 update - Mainstory ending
World Eater - Vorish Castle Defense » Devlog
The main story FINALLY gets the ending. (Last stage : W6-5) It was a long way here..

New character : Mocha the island giant. Can attack and devour 2 enemies at once.
Quite a few new enemies
Added QoL features such as
- Summon x10, x100, x Til your barracks are full
- Simpler item drop
- You can use 20 ally slots in battle if you unlock W5
- Better sorting algorithm
- Bigger hurtboxes for the enemies, it's now much easier to clic
Files
castle defense 1.5.2.zip 231 MB
39 days ago
castle defense 1.5.2.apk 245 MB
39 days ago
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World Eater - Vorish Castle Defense
World Eater : The Hongery Orca Gaem
Status | Released |
Author | HughoftheSkies |
Genre | Strategy |
Tags | 2D, Adult, GameMaker, Tower Defense, vore |
More posts
- 1.4.3 update!88 days ago
- V1.4.0 update - 3 new predators available!Jan 30, 2025
- 1.3.16 - Meet Mooru the mushroom!Jan 01, 2025
Comments
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1.5.2
Clicking 'MAX' is an instant crash.
1.5.3 - Iblis crashes the game when trying to feed a unit/Solphie.
___________________________________________
############################################################################################
ERROR in action number 1
of Draw Event for object obj_enemy_root:
Variable <unknown_object>.hunger(100515, -2147483648) not set before reading it.
at gml_Object_obj_enemy_root_Draw_0
############################################################################################
gml_Object_obj_enemy_root_Draw_0 (line -1)
1.5.3 - Pulling 10x and 100x only pulls one unit for 200 points (tried with over 20000 points) and pressing the MAX blasts what sounds like a lot of the pull effects stacked and then causes the game to be unresponsive, needing to be force closed.
1.5.3 - When an Arcane Signaler (Airstrike enemy) Spawns during a wave, the game crashes.
___________________________________________
############################################################################################
ERROR in action number 1
of Create Event for object obj_enemy_root:
Variable <unknown_object>.obj_enemy_attack_cannonball_bombard(100480, -2147483648) not set before reading it.
at gml_Script_scr_start_e17
############################################################################################
gml_Script_scr_start_e17 (line -1)
gml_Object_obj_enemy_root_Create_0 (line -1)
gml_Script_instance_create (line -1)
gml_Script_scr_wavemanager_output
gml_Object_obj_manager_Step_0
1.5.3 - Hovering over the Airstrike/bombardment enemy during stage select cashes a crash.
___________________________________________
############################################################################################
ERROR in action number 1
of Draw Event for object obj_menu:
Variable <unknown_object>.obj_enemy_attack_cannonball_bombard(100480, -2147483648) not set before reading it.
at gml_Script_scr_start_e17
############################################################################################
gml_Script_scr_start_e17 (line -1)
gml_Object_obj_menu_Draw_0 (line -1)