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(+2)

got a little bored ngl

(+1)

"the buffs are inf and stack able "

"Yes."

This is hilarious and I hope this doesn't change, lol.


I already had the idea of using 2 or 3 at once, but I somehow forgot I could stack copies on the bar to make things ridiculous.

Definitely messing around next time I play.

(1 edit) (+1)

play 1.4.7  W4-3

___________________________________________

############################################################################################

ERROR in action number 1

of  Step Event0 for object obj_ally_root:

Unable to find instance for object index 100655

at gml_Script_scr_ally_findtarget

############################################################################################

gml_Script_scr_ally_findtarget (line -1)

gml_Object_obj_ally_root_Step_0

Fixed it in 1.4.8

___________________________________________

############################################################################################

ERROR in action number 1

of  Step Event0 for object obj_ally_root:

Unable to find instance for object index 101932

at gml_Script_scr_ally_findtarget

############################################################################################

gml_Script_scr_ally_findtarget (line -1)

gml_Object_obj_ally_root_Step_0

Fixed it in 1.4.8. Hope this is the last bug that's in the current update :x
Sorry, I develop this thing all by myself so I can't properly check the bugs X_X

Bug? Report

The cost required to summon a minotaur is decreasing each time it is summoned.

75→72→69

(1 edit) (+1)

I tried to buff her by making the cost cheaper every time you deploy her. You won't be able to spam her anyway because of the cooldown. So yep, it's intentional.

Glad to see my most favorite character enhanced!

I'm going to go review the story now that the Japanese translation has been fixed in various ways.

Thanks for your hard work!

Also, I'm about to press New Game by mistake.

I need to make a copy of my save data and save it.

Where can I find it?

game crashes when you switch view in solphie's stomach, also crashes whenever a mummy eats a zombie

(1 edit) (+1)

Fixed in 1.4.7

i dont wanna be a bother, but is it possible to add an option to mute the music or make it quieter? its a bit loud

(1 edit)

Some minions don't load and crash my game :(

(2 edits)

Fixed in 1.4.7

Shoho's Sprite doesn't show up in her side story for some reason

(1 edit)

Fixed in 1.4.7

__

##

ERROR in action number 1

of Create Event for object obj_enemy_root:

Unable to find any instance for object index '61' name 'obj_manager'

at gml_Object_obj_enemy_root_Create_0

##

gml_Object_obj_enemy_root_Create_0 (line -1)

gml_Script_instance_create (line -1)

gml_Script_scr_start_20

gml_Object_obj_menu5_Draw_0 (line -1)

(1 edit)

Oh I get what this problem is

i'll fix it when I'm back from work

Fixed in 1.4.7

Android can't download and run the new update. Have the file but it can't parse the package.

It's a very cool game, it's become my favorite, I hope that the game will develop and new levels will appear, although I haven't completely passed because the enemies are very strong.

Grinding old levels for item drops is your friend. Also, I didn't figure out for way too long that when you're in Solphie's stomach menu, you can click arrows to go to a different menu and feed her some of the summoned units you don't want to level her up - something that REALLY enhances her. And if I'm not mistaken, it enhances your telekinesis too.


Later fights got a whole lot easier for me after that.

How to complete the level SR-1? it is very difficult

(+3)

Couldnt have said it better then the comment below, love the character as well.

 Really loving this game so far, dont play it all the time but its great, fun, entertaining, all the good stuff. Actually trying to draw Solphie right now, has been a bit difficult but its slowly getting done. Take your time with the updates, dont stress yourself and continue at your own pace, ill be here to see all the updates and stuff thats gonna be happening in the futureImage

(+5)(-1)

Hey there, HughoftheSkies!! Firstly, I want to tell you how much I love "World Eater!" I have always loved giantess and oral vore my whole life, and I am a total sucker for tower defense games. I love the games where you can upgrade your units and allies. ^w^

I am very impressed by how much content this game has to offer! From a cute and sexy cast of characters, to the gameplay and mechanics! I won't lie, the system of leveling up allies confused me. I wasn't sure how to level them up, but the sorting mechanic was a very useful tool. (ᵕ—ᴗ—)

It's a shame I couldn't see the process of you developing this game. I would have loved to provide ideas and concepts for the game. One of the only critiques I have is when you are in battle, all of your allies move to the left of the screen.

Because of this, it's rather difficult to see what enemies appear. ( ;´ - `;) Maybe there can be a mechanic where you can move allies as you do enemies, or maybe they can return to a specific point on the battlefield while they digest their foes. >:3

But my very favorite character, mechanic, and part of the story is Solphie herself! She's so cute and silly. I LOVE her dialogue! (♡﹃♡) Large girls swallowing enemies are so hot! I nearly lost my mind when I learned you'd be eaten eventually AND be able to feed demon allies to her. >:3 I just wish I could digest in her guts with everyone else~ ♡(,,>﹏<,,)♡♡

Anyways, I want to wrap this up by saying I've been a HUGE fan of your work for a while. I'm so happy you love oral vore as much as me! 
And I hope I can get an Oc into your game some day!!

(-1)

Will there be a Mac release?

found a bug keep losing saves can you fix plz

I wish the burp power deactivated bard charges

I think there is currently a bug with the lance enemies, none of them seem to gain any speed over time and just stay at an extremely slow speed

Oh hecc, you're right! Thanks dood

Man i love this game

Thanks, I'll try to make this til the ending

务必上架steam,多贵都支持

Does steam even accept these stuffs?

(1 edit)

Certainly!Because its excellent!

Hi, I'm stuck in W3-12, I don't know how to fight the waves of enemies and my units can't take any damage. Could you give me some advice?

(+1)

Use tanks like centaurs or minotaurs
Ooor wait til the next update (soon, in a week) since I'm planning to nerf the enemies so they can't attack the moment they're spawnd

Honestly surprised you decided to start updates again, I thought you abandoned this.

(1 edit)

I did, but peeps kept asking about the update so I just decided to fininsh the project so I don't get more + and appeal Solphie to more peeps since they seemed to love the orca lass

how do i transfer a save file from the old version to a new version? i give my full endorsement to the artist of these characters

Auto

mission w3-12 is complete bullshit how am i supposed to beat the waves of bullshit with the slow attacks and enemies teleporting to sophie? i cant even build up units because of the fucking catapult killing my units without any counters.    

(+3)(-1)

Use bulky units like the centaur, fox, or minotaur that could tank the enemy wave

And always save DPs so you can re-deploy them even if catapults take them out


Though I'm planning to nerf the catapult so they can't shoot as soon as they appear to make the game more fair

(1 edit)

the cannons are also bs, fire the moment they get on the field and are tanky af, and one shot my goblin mages, I think either of them would be fine if we could yknow swat the projectiles out of the air with our telekenesis

If you're on Windows, just modify your save. you can find it through Your PC>Users>[Your User]>AppData and it should be in one of the three folders. Make sure that "See hidden files" is on in the view setings.

(1 edit) (+2)

Suggest adding a feature that allows our unit to move backwards and attack... Some levels may cause our unit to pile up at the front... and the rear will be empty due to a lack of resources to place units

Preds are blinded with hunger, they never look back 

(+3)

i found a funny bug so i made this 

I have a problem with the font or it's a mistake?

(+1)(-1)

not gonna lie, mooru is hot as fuck

Is there any way to import saves from a previous version? Game is reasonably long now and it would be nice to be able to get back where you were quickly.

(+2)

Automatically import saves from the prev version

I wanna rename myself cause the game wouldn't let me change my name but I don't want to restart 

(1 edit)

What's the 1.4.2 update and what's the max level for troops and Solphie?

how can i download the V1.4.0 update, it only gives me the option for 1.3.17 still

(+1)

Fixed it

Thank you!

could u make the drop rate of the digestive pill to be a bit easier cus it was the most rarest item to drop from the enemy unit

Absolutely enjoyed the update this game got. The new units are fun to play with and grant new tactics. With only one of them being more unique and outright 'for fun' than anything. (Iblis). 

Main concerns are that either I still cannot find the exit button on this game. Or that 1 has still not been created for the PC version. Or even worse, that it simply doesn't work. (Assuming the red X under the sorting button is in fact, the exit button.)

While understandably, this game will have preds that are useful and others that aren't. With others being just far superior versions of them. I thoroughly believe the minotauress NEEDS to be buffed. It is pretty shameful to cost 75 energy yet be unable to survive against more powerful enemies. She clearly has a bit of health, she's certainly got some strength. Yet she never lasts anywhere near as long on the battlefield. When compared to the 'weaker but tankier version' of her. The centauress.

It's not even just about cannon balls and catapults or them pyromaniac plague doctors. The minotauress just dies to almost everything that she can't immediately devour. Making her useless for anything but early world enemies. I witnessed a lvl 14 version of her die within 3-4 sword swings against a black knight. Didn't even take off a quarter of their health, let alone half, before her death. I'm not even playing on an 'extreme difficulty' as i've gone up to lvl 105 in difficulty spike.

(+1)

You can use alt F4  to close the game

And hmm, thought the minotaur was good enough

My minotaur is level 18.

I survived a “projectile stone” attack and quickly recovered from 5,000 damage.

... I think the game balance is right if level 1 is the basic difficulty.

Having played some more and tested my own theory. I saw that she did not die to a single black knight. It usually takes multiple enemies to bring her down swiftly. I still think it would be nice if she survived a bit more. As again, she costs 75 energy. But I also understand it would be hard to properly balance a character. That is made to be a heavy-hitter and has regenerative capabilities. 

If no stat boosts. I'd argue that at least lowering the costs would suffice. Down to 65, dare I say, even down to 60. It mostly depends on how 'OP' this character is supposed to be. IS she supposed to be 100% worth the high cost? OR is she supposed to be just a more expensive and better version of the centaur?

Aside from my picky ramblings. I also noticed Eze seems to enjoy suddenly having no desires to fight. I'm not sure what all causes this to happen. But 1 reason seems to be simply placing another Eze on the field? Another seems to be that they simply don't 'care' for any enemies aside from those who have ranged attacks. Which obviously is not good cause she do be squishy (in more ways than 1). 

Finally. The slime girl is also squishy, in both forms. Unless you can somehow hold a group of enemies in front of her. When she's been separated. Then she will not ever stand a chance at reforming into her fully formed self(s). 

(2 edits)

I'm not sure, but there seems to be something wrong with the Acid-stained newspaper dropout. Especially with increasing odds and difficulty. Drop items 210%

 
(+1)

Oh, true

A hilarious but critical bug. The kitsune's pedal is broken or something. She doesn't get a second tail, but she keeps getting stronger all the time. As a result, damage and defense become fabulous, you can say divine kitsune.

(1 edit) (+1)

Oops. Fixed this issue in 1.4.1

Wow, that's fast.

(2 edits)

Please nerf the bard if there is just one of them on screen the can cause all melee enemies to basically teleport to sophie causing an instant death also lower the health of pyromancers, lower poison damage to sophie because a single ranged zombie can take out a fifth of her health bar in one shot ,and limit the amount of summoned zombies also make it so predators prioritize human units over zombies and make the vampire chick have the undead trait, there should also just be a predator whose job it is to tank large groups of units and the burp spell should cancel bard charge, maybe make the charge instead attached to the jousting units and the bard just adds an attack speed boost to melee units ,you should also give us the ability to increase Sophie's damage as she levels up ,you don't need to add everything but these are just my balancing suggestions sorry for no  grammar but my biggest wish is to add healing to the game in some way ,and please make it so palidins and engineers have different hats 

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